Fully remove coord transform precision code
authorBrian Osman <brianosman@google.com>
Mon, 3 Apr 2017 20:36:58 +0000 (16:36 -0400)
committerSkia Commit-Bot <skia-commit-bot@chromium.org>
Tue, 4 Apr 2017 13:19:18 +0000 (13:19 +0000)
commit5869ea99e437aec35d28a153079c37fd2b6def44
treebb13198ce47b72de67032cefaf9c25cb84987857
parent8540acc197f982860d1c35c61df27e7ac412b45c
Fully remove coord transform precision code

Coord transforms are always computed and interpolated at high precision.

Bug: skia:
Change-Id: I5f7eadc2080df8ad5cbb080835c0dba09c59e63e
Reviewed-on: https://skia-review.googlesource.com/11180
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
include/gpu/GrCoordTransform.h
src/effects/GrAlphaThresholdFragmentProcessor.cpp
src/effects/SkDisplacementMapEffect.cpp
src/effects/gradients/SkGradientShader.cpp
src/gpu/GrCoordTransform.cpp
src/gpu/GrPrimitiveProcessor.cpp
src/gpu/effects/GrSingleTextureEffect.cpp
src/gpu/effects/GrYUVEffect.cpp
src/gpu/glsl/GrGLSLGeometryProcessor.cpp