OpenGL: Remove API for stubbed Geometry shader support in gui/opengl
authorSean Harmer <sean.harmer@kdab.com>
Mon, 24 Sep 2012 08:41:17 +0000 (09:41 +0100)
committerThe Qt Project <gerrit-noreply@qt-project.org>
Mon, 24 Sep 2012 14:59:58 +0000 (16:59 +0200)
commit57b4a504ff1960c4f78308f46c04922cfd58356e
tree315f79822c2769e707ecdb1fdceee7230fcd260b
parentc06106f28db343a090869b7d0f8638aa89f91640
OpenGL: Remove API for stubbed Geometry shader support in gui/opengl

There is a pending patch to reinstate this for Qt 5.1 (the patch
introduces new API top QOpenGLContext). I will fold the revert of this
patch into:

https://codereview.qt-project.org/#change,31231

Note that QGLShaderProgram still supports Geometry shaders so source
compatibility with Qt 4.8 is maintained.

Change-Id: I53faedd4e4a2a6c2a9765afdc1bee6df5ae2f711
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
src/gui/opengl/qopenglshaderprogram.cpp
src/gui/opengl/qopenglshaderprogram.h