zink: handle dual blending override from driconf
authorMike Blumenkrantz <michael.blumenkrantz@gmail.com>
Wed, 23 Sep 2020 19:48:27 +0000 (15:48 -0400)
committerMarge Bot <eric+marge@anholt.net>
Thu, 18 Feb 2021 00:02:17 +0000 (00:02 +0000)
commit575756274a843ea777195974b2def49f9967c9ea
tree939a1072c5a14ff00d76d6627afc44b9993fa2c8
parent56d005c21c1e679c62214e89497766d097da6f38
zink: handle dual blending override from driconf

when this is enabled, we need to push gl_FragData[1] to location 0 and
index 1 so that it gets blended like the application expects

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9095>
src/gallium/drivers/zink/zink_compiler.c
src/gallium/drivers/zink/zink_program.c
src/gallium/drivers/zink/zink_screen.c
src/gallium/drivers/zink/zink_screen.h
src/gallium/drivers/zink/zink_shader_keys.h
src/gallium/drivers/zink/zink_state.c
src/gallium/drivers/zink/zink_state.h