Merge pull request #1111 from LoopDawg/per-set-binding-offsets
authorJohn Kessenich <johnkslang@users.noreply.github.com>
Fri, 20 Oct 2017 17:35:29 +0000 (11:35 -0600)
committerGitHub <noreply@github.com>
Fri, 20 Oct 2017 17:35:29 +0000 (11:35 -0600)
commit573cc9e9aa7af9b0f578e645bc15a421f43c0d07
tree71eb81355504299d143c25a890e6090fc4b4327c
parent7a9db71f462bd688333aa7d60373a946c691aa37
parent08a14422c1a9d50c1246e278bcc2246c133318f5
Merge pull request #1111 from LoopDawg/per-set-binding-offsets

Add per-descriptor-set IO mapping shift values.
glslang/Public/ShaderLang.h