gl/dispmanx: fix deadlock triggered by `set_render_rectangle`
When the gstglimagesink is started with the option `glimagesink
render-rectangle="<0,0,1920,1080>"`, the pipeline reaches a deadlock.
The reason the deadlock occurs is that the
`gst_gl_window_set_render_rectangle` takes locks on the window, in
addition it calls `window_class->set_render_rectangle(...)` which
executes the `_on_resize` function. Since the `_on_resize` function also
takes locks on the window the deadlock is achieved.
By scheduling the adjustment of the render rectangle through an async
message for `gst_gl_window_dispmanx_set_render_rectangle`, the actual
resize happens in another context and therefore doesn't suffers from the
lock taken in `gst_gl_window_set_render_rectangle`.
This solution follows the same approach as gl/wayland. The problem was
introduced by b887db1. For the full discussion check #849.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-base/-/merge_requests/1030>