VK 1.1: Detect support for ShaderDrawParameters
authorDaniel Koch <dkoch@nvidia.com>
Fri, 29 Sep 2017 14:30:43 +0000 (10:30 -0400)
committerAlexander Galazin <Alexander.Galazin@arm.com>
Tue, 3 Oct 2017 08:09:35 +0000 (04:09 -0400)
commit56f6a626c6be15c8d64ebe5d0d469b631b7a1d90
tree8eabe7b090cfe88eaa707801f123c43eb860f05d
parent34eb1839c9bd3a6f87032c4f3cae2f95bb773d60
VK 1.1: Detect support for ShaderDrawParameters

VK_KHR_shader_draw_parameters was included in Vulkan 1.1
but was made an optional feature.

VK-GL-CTS Issue: 691
Components: Vulkan

Affects: dEQP-VK.draw.shader_draw_parameters.*

Change-Id: I17b14230730d31339e12ec1454bc255ddf68268c
(cherry picked from commit ccdc778edd91b78472069102f2409d0a7ac835f0)
external/vulkancts/framework/vulkan/vkBasicTypes.inl
external/vulkancts/framework/vulkan/vkGetStructureTypeImpl.inl
external/vulkancts/framework/vulkan/vkStrUtil.inl
external/vulkancts/framework/vulkan/vkStrUtilImpl.inl
external/vulkancts/framework/vulkan/vkStructTypes.inl
external/vulkancts/modules/vulkan/draw/vktDrawShaderDrawParametersTests.cpp
external/vulkancts/scripts/src/vulkan.h.in