mesa: add GL_OES_viewport_array to the extension string
authorIlia Mirkin <imirkin@alum.mit.edu>
Fri, 16 Sep 2016 17:53:03 +0000 (13:53 -0400)
committerIlia Mirkin <imirkin@alum.mit.edu>
Fri, 23 Sep 2016 00:42:30 +0000 (20:42 -0400)
commit5644a90801795a4da2042d712e5d6c4a69cc3e0d
tree63fc4a5508d0b0cc332fd23263aa8bdfa8e503c1
parent70aef97f9e22323200eb8d1a02a9b35f4f4d5fe8
mesa: add GL_OES_viewport_array to the extension string

The expectation is that drivers will set this based on
OES_geometry_shader and ARB_viewport_array support. This is a separate
enable on the same reasoning as for OES_texture_cube_map_array.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
src/compiler/glsl/glsl_parser_extras.cpp
src/mesa/main/extensions_table.h
src/mesa/main/mtypes.h