Add GeometryPointSize feature check
Some tests were using gl_PointSize without checking if the
shaderTessellationAndGeometryPointSize feature is supported and enabled.
This CL adds the feature checks to those tests. If the feature is not
supported/enabled, an alternative geometry shader code without
gl_PointSize will be used.
Affects:
dEQP-VK.glsl.*geometry
dEQP-VK.ycbcr.*geometry*
dEQP-VK.query_pool.*
dEQP-VK.transform_feedback.simple.streams_pointsize*
Components: Vulkan
VK-GL-CTS issue: 1763
Change-Id: If58bb5129144bae8d51dca84a3d0c89b46be1343
(cherry picked from commit
d4b80f34b70ae497b6bb0573859209ae28197a35)