Revert of Reduced skslc memory consumption (patchset #3 id:50001 of https://coderevie...
authorbenjaminwagner <benjaminwagner@google.com>
Thu, 27 Oct 2016 16:08:06 +0000 (09:08 -0700)
committerCommit bot <commit-bot@chromium.org>
Thu, 27 Oct 2016 16:08:06 +0000 (09:08 -0700)
commit56380524d903f27627a75e2e1189463999725008
tree27c6865c15ecf99b96951221a59efa2cd089ecbb
parent552889ea44baaa50368fc4aec5c304c83698040f
Revert of Reduced skslc memory consumption (patchset #3 id:50001 of https://codereview.chromium.org/2442063002/ )

Reason for revert:
texelFetch removed, but is used in some shaders.

Original issue's description:
> Reduced skslc memory consumption
>
> The big change here is smarter generic type handling which allows us to
> keep far fewer entries in the core symboltable. This also comments out
> a number of OpenGL builtin functions which Skia does not use and is
> unlikely to in the future.
> BUG=655673
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2442063002
>
> Committed: https://skia.googlesource.com/skia/+/cffaa70896fa5bc6c7bf98abbaafb1a755b49762

TBR=reed@google.com,ethannicholas@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=655673

Review-Url: https://codereview.chromium.org/2458723002
src/sksl/SkSLContext.h
src/sksl/SkSLIRGenerator.cpp
src/sksl/SkSLParser.cpp
src/sksl/SkSLToken.h
src/sksl/ir/SkSLFunctionCall.h
src/sksl/ir/SkSLFunctionDeclaration.h
src/sksl/ir/SkSLType.h
src/sksl/sksl.include
tests/SkSLErrorTest.cpp