glsl: make lower_clip_distance work with tessellation shaders.
authorFabian Bieler <fabianbieler@fastmail.fm>
Thu, 20 Mar 2014 21:33:05 +0000 (22:33 +0100)
committerMarek Olšák <marek.olsak@amd.com>
Wed, 22 Jul 2015 22:59:27 +0000 (00:59 +0200)
commit54f29502972cdd33302e69e029c8d07fb31b7bdf
tree2ebf942382ab4f53dd17433b07f2687a63cb55e4
parent7c758c5a216b0a72a089c4fe9b4facde0e7b2726
glsl: make lower_clip_distance work with tessellation shaders.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Dave Airlie <airlied@redhat.com>
src/glsl/lower_clip_distance.cpp