Cell: fix some alignment issues by aligning commands to 8-byte boundaries
authorBrian <brian.paul@tungstengraphics.com>
Tue, 5 Feb 2008 01:05:37 +0000 (18:05 -0700)
committerBen Skeggs <skeggsb@gmail.com>
Fri, 15 Feb 2008 02:50:30 +0000 (13:50 +1100)
commit535abe4037920960b37a23392142cc556d4cbcc4
tree21b4181b528f891213936da14ffc7c0600e3a0aa
parent6a3f1ea91d3d8e4c47144cda422db9db761be94d
Cell: fix some alignment issues by aligning commands to 8-byte boundaries

Contributed by Ian Romanick.
Also, temporarily disable inlined vertex buffers.  They need to be 16-byte
aligned...
src/mesa/pipe/cell/common.h
src/mesa/pipe/cell/ppu/cell_batch.c
src/mesa/pipe/cell/ppu/cell_flush.c
src/mesa/pipe/cell/ppu/cell_state_emit.c
src/mesa/pipe/cell/ppu/cell_vbuf.c
src/mesa/pipe/cell/ppu/cell_vertex_shader.c
src/mesa/pipe/cell/spu/spu_main.c
src/mesa/pipe/cell/spu/spu_vertex_fetch.c
src/mesa/pipe/cell/spu/spu_vertex_shader.h