compiler/types: Change glsl_type::name to be an uintptr_t
authorCaio Oliveira <caio.oliveira@intel.com>
Tue, 12 Sep 2023 19:12:33 +0000 (12:12 -0700)
committerMarge Bot <emma+marge@anholt.net>
Sat, 16 Sep 2023 15:17:01 +0000 (15:17 +0000)
commit53149cdd6e161a0421bb835fe9cc9232243e72b1
tree036858bccefb3396eb3fc7a1a33af04e6f5d634d
parentbf01000a501632cd9266daa55b2dadad7fcccbd2
compiler/types: Change glsl_type::name to be an uintptr_t

This will allow us later to store builtin names in a different way.

Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25191>
src/compiler/builtin_types_c.py
src/compiler/glsl_types.cpp
src/compiler/glsl_types.h
src/compiler/nir_types.cpp