Clean-up, re-org some vertex/fragment shader state code.
authorBrian <brian.paul@tungstengraphics.com>
Tue, 1 Jan 2008 22:17:30 +0000 (15:17 -0700)
committerBrian <brian.paul@tungstengraphics.com>
Tue, 1 Jan 2008 22:18:04 +0000 (15:18 -0700)
commit52659e3c238d961de1f25bed9254747f2f931547
tree186be7f108b68a3d57dabf0895cf10c5d38baa7d
parent292bbd4a7250b96c4edadc2da5ebb7fc72b6159f
Clean-up, re-org some vertex/fragment shader state code.
src/mesa/pipe/softpipe/sp_context.h
src/mesa/pipe/softpipe/sp_state.h
src/mesa/pipe/softpipe/sp_state_derived.c
src/mesa/pipe/softpipe/sp_state_fs.c