cogl-pango: Use a separate glyph cache for mipmapped rendering
authorNeil Roberts <neil@linux.intel.com>
Thu, 18 Feb 2010 14:30:44 +0000 (14:30 +0000)
committerNeil Roberts <neil@linux.intel.com>
Thu, 5 May 2011 14:29:01 +0000 (15:29 +0100)
commit51eec9bf53eec923504e7cf0392d3c15f545bd3e
treecff6be4092d15bb80341019db6c52e1569c6239d
parent4d3bf09e60af216774d5b1ec118f420ee0b7137b
cogl-pango: Use a separate glyph cache for mipmapped rendering

This reverts the changes in 54d8aadf which combined the two glyph
caches into one. We want to start using separate caches again so that
we can non-mipmapped textures into the global atlas.
clutter/cogl/pango/cogl-pango-glyph-cache.c
clutter/cogl/pango/cogl-pango-glyph-cache.h
clutter/cogl/pango/cogl-pango-render.c