Add shader storage negative coverage tests
authorJohn Richardson <john.richardson@mobica.com>
Wed, 26 Oct 2016 08:43:56 +0000 (09:43 +0100)
committerPyry Haulos <phaulos@google.com>
Wed, 14 Dec 2016 10:42:24 +0000 (10:42 +0000)
commit51e20f1e2525f27b6e0ab81ffe7469fd4b33e5e7
treef74bafacff88eba2998898e61caa34bd61e9587e
parent455d82c60b096e7bd83b6a2f5ed70c61e4bfa759
Add shader storage negative coverage tests

Tests groups added to:
- dEQP-GLES31.functional.debug.negative_coverage.*.

New tests:
- shader_storage.block_number_limits
- shader_storage.max_combined_block_number_limit

Extended tests:
- state.get_integeri_v
- state.get_integer64i_v
- shader.compile_compute_shader

Fixed tests:
- buffer.bind_buffer_base
- buffer.bind_buffer_range

Change-Id: Id71fb997e14ad026f0d6634298993f1638c67dde
Android.mk
android/cts/master/gles31-master.txt
modules/gles31/functional/CMakeLists.txt
modules/gles31/functional/es31fDebugTests.cpp
modules/gles31/functional/es31fNegativeBufferApiTests.cpp
modules/gles31/functional/es31fNegativeShaderApiTests.cpp
modules/gles31/functional/es31fNegativeShaderStorageTests.cpp [new file with mode: 0644]
modules/gles31/functional/es31fNegativeShaderStorageTests.hpp [new file with mode: 0644]
modules/gles31/functional/es31fNegativeStateApiTests.cpp