zink: add a fs shader key member to indicate depth texturing mode
authorMike Blumenkrantz <michael.blumenkrantz@gmail.com>
Thu, 5 Jan 2023 21:34:18 +0000 (16:34 -0500)
committerMarge Bot <emma+marge@anholt.net>
Tue, 24 Jan 2023 08:30:09 +0000 (08:30 +0000)
commit5193f4f712b8c83baa33f39aa68a366418787abc
tree2b5d3536ffe569a4f041e5aaf11da6242d71c79d
parentf62ccaacb8035afe8f356bb96faa285682ec961e
zink: add a fs shader key member to indicate depth texturing mode

this does nothing now besides track the data

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20598>
src/gallium/drivers/zink/zink_context.c
src/gallium/drivers/zink/zink_program.c
src/gallium/drivers/zink/zink_program.h
src/gallium/drivers/zink/zink_program_state.hpp
src/gallium/drivers/zink/zink_shader_keys.h
src/gallium/drivers/zink/zink_types.h