Evas GL: Match FBO config with window surface config
authorDongyeon Kim <dy5.kim@samsung.com>
Tue, 12 May 2015 03:03:29 +0000 (12:03 +0900)
committerJean-Philippe Andre <jp.andre@samsung.com>
Wed, 3 Jun 2015 02:30:22 +0000 (11:30 +0900)
commit517109858e93d11bdc06556446de377085d69832
tree603e2127c817278628c9f9eb8eecffd7c12500a8
parentae91db021bc9817afd28968660e8a9067b358f41
Evas GL: Match FBO config with window surface config

Summary:
When direct rendering is enabled, FBO configuration should match
window surface configuration as FBO will be used in fallback cases.
So create FBO with configuration from window surface.
@fix
src/modules/evas/engines/gl_common/evas_gl_core.c
src/modules/evas/engines/gl_common/evas_gl_core_private.h
src/modules/evas/engines/gl_drm/evas_engine.c
src/modules/evas/engines/gl_sdl/evas_engine.c
src/modules/evas/engines/gl_x11/evas_engine.c
src/modules/evas/engines/wayland_egl/evas_engine.c