llvmpipe: convert a bunch of shader_type ifs to switches.
authorDave Airlie <airlied@redhat.com>
Tue, 16 May 2023 20:42:32 +0000 (06:42 +1000)
committerMarge Bot <emma+marge@anholt.net>
Tue, 23 May 2023 14:39:32 +0000 (14:39 +0000)
commit502cd6a2ca2086f5bd6a43755762cf297e51a65f
tree9c3fdfe38f1f090c86409f58e2dda6e10c31a6a2
parent7c84ca23055161cb7f440514aba0b511f6764a3b
llvmpipe: convert a bunch of shader_type ifs to switches.

This makes it easier to add mesh shader support later

Reviewed-by: Brian Paul <brianp@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23065>
src/gallium/drivers/llvmpipe/lp_state_fs.c
src/gallium/drivers/llvmpipe/lp_state_sampler.c