drm/vmwgfx: support 64 UAVs
authorZack Rusin <zackr@vmware.com>
Mon, 6 Dec 2021 17:26:16 +0000 (12:26 -0500)
committerZack Rusin <zackr@vmware.com>
Thu, 9 Dec 2021 18:16:28 +0000 (13:16 -0500)
commit4fb9326b96cbf9f751086969161a6c1d75bcd8f9
treec9530473fb5f42f388da6b06c84f466a336de827
parent853369df34fb61f47ab883586e14d0fcd8c47437
drm/vmwgfx: support 64 UAVs

If the host supports SVGA3D_DEVCAP_GL43, we can handle 64 instead of
just 8 UAVs.
Based on a patch from Roland Scheidegger <sroland@vmware.com>.

Signed-off-by: Roland Scheidegger <sroland@vmware.com>
Signed-off-by: Zack Rusin <zackr@vmware.com>
Reviewed-by: Martin Krastev <krastevm@vmware.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20211206172620.3139754-9-zack@kde.org
drivers/gpu/drm/vmwgfx/vmwgfx_binding.c
drivers/gpu/drm/vmwgfx/vmwgfx_binding.h
drivers/gpu/drm/vmwgfx/vmwgfx_drv.c
drivers/gpu/drm/vmwgfx/vmwgfx_drv.h
drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c