d3d10umd: use cso_context to set vertex buffers and elements
authorMike Blumenkrantz <michael.blumenkrantz@gmail.com>
Fri, 30 Jun 2023 21:13:38 +0000 (17:13 -0400)
committerMarge Bot <emma+marge@anholt.net>
Mon, 14 Aug 2023 01:23:25 +0000 (01:23 +0000)
commit4eb4c9bba97d659eb199cf41fb607d02caf6c748
treefdb643289b7faa29d45cdf6c81ced3907c235e05
parent65cda2c0e16682c7c2bd6329f276016c5755ccc0
d3d10umd: use cso_context to set vertex buffers and elements

should be no functional changes

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24117>
src/gallium/frontends/d3d10umd/Device.cpp
src/gallium/frontends/d3d10umd/Draw.cpp
src/gallium/frontends/d3d10umd/InputAssembly.cpp
src/gallium/frontends/d3d10umd/State.h