gl-drm: Some misc clean-ups
authorDerek Foreman <derekf@osg.samsung.com>
Fri, 22 Jan 2016 20:51:45 +0000 (14:51 -0600)
committerMike Blumenkrantz <zmike@osg.samsung.com>
Thu, 18 Feb 2016 20:50:16 +0000 (15:50 -0500)
commit4e953ecc4d83dae0f4360e1cb413a2a878617603
treef67193e9c444a582ba5ffadbb10f05e5c205d915
parent6e1c7065d7578221efccf70772cfb3fde643eb64
gl-drm: Some misc clean-ups

Remove unused stuff from structs, cut out the EVAS_GL_DRM_BUFFERS env
var - it can't work anyway, gbm decides how many buffers it wants.
src/modules/evas/engines/gl_drm/evas_engine.h
src/modules/evas/engines/gl_drm/evas_outbuf.c