Undo some bits from last check-in related to the ctx->Driver.NewTextureObject
authorBrian Paul <brian.paul@tungstengraphics.com>
Tue, 20 Jan 2004 15:24:50 +0000 (15:24 +0000)
committerBrian Paul <brian.paul@tungstengraphics.com>
Tue, 20 Jan 2004 15:24:50 +0000 (15:24 +0000)
commit4e713913fb88bc221eea1a18822cc782ca39af4d
tree71607e8e178163d5e8b79df15582cce89c6728cd
parentd4636e74c86fad221c57a3a1704106e2367fc230
Undo some bits from last check-in related to the ctx->Driver.NewTextureObject
functions.  Don't allocate the driver-specific data during texture object
creation but do it later as needed (as code originally was).
15 files changed:
src/mesa/drivers/dri/ffb/ffb_state.c
src/mesa/drivers/dri/ffb/ffb_tex.c
src/mesa/drivers/dri/ffb/ffb_xmesa.c
src/mesa/drivers/dri/gamma/gamma_context.c
src/mesa/drivers/dri/gamma/gamma_context.h
src/mesa/drivers/dri/gamma/gamma_tex.c
src/mesa/drivers/dri/i810/i810tex.c
src/mesa/drivers/dri/i830/i830_tex.c
src/mesa/drivers/dri/mga/mgatex.c
src/mesa/drivers/dri/r128/r128_tex.c
src/mesa/drivers/dri/r200/r200_tex.c
src/mesa/drivers/dri/radeon/radeon_tex.c
src/mesa/drivers/dri/sis/sis_tex.c
src/mesa/drivers/dri/tdfx/tdfx_tex.c
src/mesa/drivers/glide/fxddtex.c