renderer: fix wrong layering order. (#28)
authorHermet Park <chuneon.park@samsung.com>
Tue, 30 Mar 2021 09:05:23 +0000 (18:05 +0900)
committerTaehyub Kim <taehyub.kim@samsung.com>
Wed, 31 Mar 2021 08:20:30 +0000 (17:20 +0900)
commit4e5dca59379f4c4f0eb6443ac0383b6a9f3f1cfa
tree72ce2fb69ef892b6bf97a447875e080f44970cef
parenta2612ac6aff85cf47a2867b2aeb3ad9da26e7960
renderer: fix wrong layering order. (#28)

we can push paint nodes in order for guarantee the layering,
instead canvas needs to clear it every frames.
example/rive_viewer.cpp
src/renderer/tvg_renderer.cpp