Use negative stride and PBOs in Xgl
authorDavid Reveman <c99drn@cs.umu.se>
Fri, 11 Mar 2005 00:58:49 +0000 (00:58 +0000)
committerDavid Reveman <c99drn@cs.umu.se>
Fri, 11 Mar 2005 00:58:49 +0000 (00:58 +0000)
commit4de5aa428514f2cacc60d4708dad996dedee1092
tree30b08b8f14d19ecc539d5089ac5bd2c9613b5c0b
parent8653db5d57199d53c9b2b993c35a7b70c8949989
Use negative stride and PBOs in Xgl
hw/xgl/glx/xglx.c
hw/xgl/xgl.h
hw/xgl/xglcmap.c
hw/xgl/xglcopy.c
hw/xgl/xglparse.c
hw/xgl/xglpixmap.c
hw/xgl/xglscreen.c
hw/xgl/xglshm.c
hw/xgl/xglsync.c
hw/xgl/xgltrap.c