YaGL: Shader precision test removed, it's not needed, we just assume that it always...
authorStanislav Vorobiov <s.vorobiov@samsung.com>
Wed, 22 May 2013 06:58:53 +0000 (10:58 +0400)
committerStanislav Vorobiov <s.vorobiov@samsung.com>
Wed, 22 May 2013 06:58:53 +0000 (10:58 +0400)
commit4dbcf0aa27ec24369f1690eed68b29620206b109
tree5b7489318a02ecdd5b0af24a77a1148fbd9a7986
parent23614654642d2cce17e24d3ba6e5b569b020fb1e
YaGL: Shader precision test removed, it's not needed, we just assume that it always fails
YaGL: Add #version directive to shaders when it's not already present
hw/yagl_apis/gles2/yagl_gles2_context.c
hw/yagl_apis/gles2/yagl_gles2_context.h
hw/yagl_apis/gles2/yagl_gles2_shader.c
hw/yagl_apis/gles2/yagl_gles2_shader.h
hw/yagl_apis/gles2/yagl_host_gles2_calls.c