gleffects: identity: add the shader to the hash table
authorMatthew Waters <matthew@centricular.com>
Mon, 8 Feb 2016 01:23:12 +0000 (12:23 +1100)
committerMatthew Waters <matthew@centricular.com>
Mon, 8 Feb 2016 01:24:32 +0000 (12:24 +1100)
commit4d8a8b392513b74379ec565f393d42bcc068b053
tree6c71f6decfe1c080b695321b07bce582b67dd72d
parent669b360ff7ab03963105564e8b011b322b2ac175
gleffects: identity: add the shader to the hash table

So that we don't recreate it every frame and leak memory.

https://bugzilla.gnome.org/show_bug.cgi?id=761578
ext/gl/effects/gstgleffectidentity.c