ilo: move internal shader interface to a new header 99/7099/1
authorChia-I Wu <olvaffe@gmail.com>
Thu, 20 Jun 2013 03:52:03 +0000 (11:52 +0800)
committerChia-I Wu <olvaffe@gmail.com>
Tue, 25 Jun 2013 03:51:26 +0000 (11:51 +0800)
commit4d789c76dce580d754fe146041d7a1118524a4ff
tree1dfb91a20b86170042dd37a2172c9a554f5912d7
parente3cbb18321b530ab01f57f21b22d38b89efcaec4
ilo: move internal shader interface to a new header

Move it to ilo_shader_internal.h.  The goal is to make files not part of the
compiler include only ilo_shader.h eventually.
13 files changed:
src/gallium/drivers/ilo/ilo_3d_pipeline_gen6.c
src/gallium/drivers/ilo/ilo_3d_pipeline_gen7.c
src/gallium/drivers/ilo/ilo_gpe_gen6.c
src/gallium/drivers/ilo/ilo_gpe_gen6.h
src/gallium/drivers/ilo/ilo_gpe_gen7.c
src/gallium/drivers/ilo/ilo_shader.c
src/gallium/drivers/ilo/ilo_shader.h
src/gallium/drivers/ilo/ilo_state.c
src/gallium/drivers/ilo/shader/ilo_shader_cs.c
src/gallium/drivers/ilo/shader/ilo_shader_fs.c
src/gallium/drivers/ilo/shader/ilo_shader_gs.c
src/gallium/drivers/ilo/shader/ilo_shader_internal.h [new file with mode: 0644]
src/gallium/drivers/ilo/shader/ilo_shader_vs.c