Turn on ESSL 3.1 for most features:
authorJohn Kessenich <cepheus@frii.com>
Tue, 12 Aug 2014 22:07:22 +0000 (22:07 +0000)
committerJohn Kessenich <cepheus@frii.com>
Tue, 12 Aug 2014 22:07:22 +0000 (22:07 +0000)
commit4d57090da5939d6375f3e920b5e6384d91884af9
tree913c3d6fe86c1999d29f6d55c956078a22bb665a
parentbedb1bc2dbfba20105213d00a39e1903b4f781df
Turn on ESSL 3.1 for most features:
 - images: load/store, memory qualifiers
 - buffer blocks
 - compute shaders
 - atomic counters
 - texture gather
 - SSO
 - uniform locations
 - all the numeric-based version # comparisons

git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@27710 e7fa87d3-cd2b-0410-9028-fcbf551c1848
20 files changed:
Test/300.vert
Test/310.comp [new file with mode: 0644]
Test/310.frag [new file with mode: 0644]
Test/310.vert [new file with mode: 0644]
Test/430.vert
Test/atomic_uint.frag
Test/baseResults/300.frag.out
Test/baseResults/300.vert.out
Test/baseResults/300layout.frag.out
Test/baseResults/300layout.vert.out
Test/baseResults/atomic_uint.frag.out
Test/testlist
glslang/Include/Types.h
glslang/MachineIndependent/Initialize.cpp
glslang/MachineIndependent/ParseHelper.cpp
glslang/MachineIndependent/ParseHelper.h
glslang/MachineIndependent/Scan.cpp
glslang/MachineIndependent/ScanContext.h
glslang/MachineIndependent/ShaderLang.cpp
glslang/MachineIndependent/glslang.y