SocketEngine Windows: If not dual stack, use IPv4 for AnyIPProtocol
authorMartin Petersson <Martin.Petersson@nokia.com>
Tue, 3 Jul 2012 08:46:36 +0000 (10:46 +0200)
committerQt by Nokia <qt-info@nokia.com>
Tue, 3 Jul 2012 12:39:27 +0000 (14:39 +0200)
commit4d145e3ffae60fa007f547c21e5b4eb8998de60a
treef50bce109cd929fb227e94ea8474e82cb8b335d3
parentee4f50b2e78e1d8b4200866fa88dbf7dc5cffe26
SocketEngine Windows: If not dual stack, use IPv4 for AnyIPProtocol

If the Windows version doesn't support dual stack then we should bind
to IPv4. So we should change the socketProtocol to
QAbstractSocket::IPv4Protocol as well.

Change-Id: I7f9d0bdd861f82d720e347d3fa968198de720d1a
Reviewed-by: Shane Kearns <shane.kearns@accenture.com>
src/network/socket/qnativesocketengine_win.cpp