eagl: Disable usage of R and RG textures on iOS
authorSebastian Dröge <sebastian@centricular.com>
Mon, 30 Jun 2014 17:15:01 +0000 (19:15 +0200)
committerSebastian Dröge <sebastian@centricular.com>
Mon, 30 Jun 2014 17:16:13 +0000 (19:16 +0200)
commit4cbddec9fe06008d61877e9864a8d724a2178eb4
treec53a3987da2309d554d3f41091135caeaf9ea540
parentf2400d7f16db9681131a42d7b42315f48d72beb1
eagl: Disable usage of R and RG textures on iOS

They don't work currently and just render zeroes, while the
fallback code path with LUM and LUM_ALPHA textures still works.

https://bugzilla.gnome.org/show_bug.cgi?id=732390
gst-libs/gst/gl/gstglcolorconvert.c
gst-libs/gst/gl/gstglmemory.c