Add QQuickMatrix4x4, a way to specify a matrix transform in QML.
authorErik Larsson <erik@ortogonal.com>
Wed, 11 Dec 2013 06:22:49 +0000 (07:22 +0100)
committerThe Qt Project <gerrit-noreply@qt-project.org>
Tue, 7 Jan 2014 13:44:50 +0000 (14:44 +0100)
commit4b9a44274563b8cc0a9d98f86893df3f31f01307
tree953c40be8ec6025a801820041d8201729d797bb7
parent34793538fbbfce733da1d8495b7f2ed05c5e9a8b
Add QQuickMatrix4x4, a way to specify a matrix transform in QML.

Add QQuickMatrix4x4 which makes it possible to specify a 4x4
matrix tranformation directly in QML instead of decomposing the
transformation into rotation, scale etc. It does NOT replace anything,
just adds a new way of specifying a tranformation of an Item.

Change-Id: I1b123778d1d458dfe4314cdb4f0fc99fd8a4c86a
Reviewed-by: Alan Alpert <aalpert@blackberry.com>
Reviewed-by: Robin Burchell <robin+qt@viroteck.net>
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
src/quick/items/qquickitemsmodule.cpp
src/quick/items/qquicktranslate.cpp
src/quick/items/qquicktranslate_p.h
tests/auto/quick/qquickitem2/tst_qquickitem.cpp