Drop the "win32" part from under "dependencies" so that the same project
authorTor Lillqvist <tml@novell.com>
Mon, 15 Sep 2008 16:04:33 +0000 (16:04 +0000)
committerTor Lillqvist <tml@src.gnome.org>
Mon, 15 Sep 2008 16:04:33 +0000 (16:04 +0000)
commit4b92cd39fd6bd439c39c1a28a56ab06ebbe4cd72
tree2782e34df9380ca2258fcc7e603617da610d3eea
parentb006f4832f69f162f9bfc5dffb4f872e756a7fe2
Drop the "win32" part from under "dependencies" so that the same project

2008-09-15  Tor Lillqvist  <tml@novell.com>

* win32/vs8/*.vcproj: Drop the "win32" part from under
"dependencies" so that the same project files can be used also
for 64-bit compilation by just having a different
"dependencies" folder containing 64-bit packages instead. At
least, I hope it will work out some way like that. MSVS
project files really are a pain to maintain. Much information
is typically copied for four different configurations
"Debug|Win32", "Release|Win32", "Debug|x64" and "Release|x64"
instead of having common stuff listed just once and only different
parametrisations. Or am I missing something?

Make the "Release" configuration work, too. Use correct character
set for the gspawn-win32-helper programs. Use correct subsystem
for the non-console one.

svn path=/trunk/; revision=7490
build/ChangeLog
build/win32/vs8/gio.vcproj
build/win32/vs8/glib.vcproj
build/win32/vs8/gspawn-win32-helper-console.vcproj
build/win32/vs8/gspawn-win32-helper.vcproj