glsl_to_nir: fix crashes with int16 shifts
authorMarek Olšák <marek.olsak@amd.com>
Thu, 3 Sep 2020 13:27:58 +0000 (09:27 -0400)
committerMarek Olšák <marek.olsak@amd.com>
Sun, 6 Sep 2020 10:35:31 +0000 (06:35 -0400)
commit4b7f93b4079b56b5af2d3bf557cbdcd148c0233c
tree614b3ff5edcaa3dec45608a0755f0933eb1fdf2a
parent57fba85da408dd4ec98508b5106c156d616b5602
glsl_to_nir: fix crashes with int16 shifts

Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6613>
src/compiler/glsl/glsl_to_nir.cpp