nir/divergence: add missing btd_shader_type_intel
authorLionel Landwerlin <lionel.g.landwerlin@intel.com>
Wed, 23 Nov 2022 08:56:49 +0000 (10:56 +0200)
committerEric Engestrom <eric@engestrom.ch>
Wed, 23 Nov 2022 19:12:00 +0000 (19:12 +0000)
commit4b38684f60c41dbbd772fa4cc447dbce04dacaa4
treee5a1a2ebf2fb96e8be4cd2354ffb078c3e8c2bda
parenta4eeeb8f78483c478fbef3bb2a87cf396aca4c3d
nir/divergence: add missing btd_shader_type_intel

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 6d9ae6ec1eaa ("intel: add a new intrinsic to get the shader stage from bindless shaders")
Reviewed-by: Marcin Ĺšlusarz <marcin.slusarz@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19948>
(cherry picked from commit 99dcdf4d648f337c6421050cb5f31025f69665ae)
.pick_status.json
src/compiler/nir/nir_divergence_analysis.c