zink: rename shadow key to zs swizzle
authorSoroushIMG <soroush.kashani@imgtec.com>
Mon, 27 Feb 2023 13:23:59 +0000 (13:23 +0000)
committerMarge Bot <emma+marge@anholt.net>
Tue, 14 Mar 2023 17:03:30 +0000 (17:03 +0000)
commit4affc3b361198a6eb17111568e22bfe350a1cffa
treea93f182f93b10ad7f461fef6fb6fad7cec358ae8
parent24a2530ed8cec3d7998a8d34f567d6e23d83ae45
zink: rename shadow key to zs swizzle

No functional change.

The shadow shader swizzle pass has been extended to optionally
include all z/s textures.
Rename the structs/variables to reflect this now.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21571>
src/gallium/drivers/zink/zink_compiler.c
src/gallium/drivers/zink/zink_context.c
src/gallium/drivers/zink/zink_program.c
src/gallium/drivers/zink/zink_program.h
src/gallium/drivers/zink/zink_shader_keys.h
src/gallium/drivers/zink/zink_types.h