Evas 3D: Fix shadow map shader
authorOleksandr Shcherbina <o.shcherbina@samsung.com>
Mon, 30 Mar 2015 23:34:32 +0000 (08:34 +0900)
committerJean-Philippe Andre <jp.andre@samsung.com>
Mon, 30 Mar 2015 23:35:51 +0000 (08:35 +0900)
commit4af7a947a6fe1834d3fb5a8af3cd73196d237f74
tree86f437a07cbbd446e282bcf88bab2597a361ffd7
parent431e73eed59332bd27bd953d229d14b9c8e182de
Evas 3D: Fix shadow map shader

Summary:
Silly mistake after this b9b5ced501f4642f03d8bcc8441fd3f7b55a7f52 commit.
Seems uninitialized components of vector gl_FragColor

Reviewers: cedric, Hermet, jpeg

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D2258
src/modules/evas/engines/gl_common/shader_3d/evas_gl_3d_shaders.x
src/modules/evas/engines/gl_common/shader_3d/shadow_map_frag.shd