glsl: Remove inverse() from GLSL 1.20 and 1.30.
authorKenneth Graunke <kenneth@whitecape.org>
Wed, 16 Dec 2015 08:56:39 +0000 (00:56 -0800)
committerKenneth Graunke <kenneth@whitecape.org>
Thu, 17 Dec 2015 03:32:21 +0000 (19:32 -0800)
commit4a5cff24d77df6070656b501514d8c304fdbabdf
tree37917ebb21c44fcba61f16f9f3e3f40b793501fc
parent695ae816da2fd9739eac769820bee8b7b4a87d95
glsl: Remove inverse() from GLSL 1.20 and 1.30.

I apparently regressed this when rewriting the built-ins using
ir_builder, in 76d2f73643f.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=93387
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Matt Turner <mattst88@gmail.com>
src/glsl/builtin_functions.cpp