radv: enable ACO support for GFX6
authorSamuel Pitoiset <samuel.pitoiset@gmail.com>
Fri, 10 Jan 2020 13:53:51 +0000 (14:53 +0100)
committerMarge Bot <eric+marge@anholt.net>
Fri, 24 Jan 2020 18:34:27 +0000 (18:34 +0000)
commit4a553212fa171ddaf849d4abb2d67208390cd769
tree01dba4ac61a7a22ca1d16e20d65024bcb871c932
parentd4b4f40595b3188b5733b216e929a039e635c353
radv: enable ACO support for GFX6

CTS should pass, as well as Crucible and the few number of Piglit tests.

List of game benchmarks tested:
- Dawn of War 3
- Serious Sam 2017
- Shadow of The Tomb Raider
- The Talos Principle
- Thrones of Britannia
- Total Warhammer 2
- Total War: Three Kingdoms

Note that F12017 hangs with or without ACO on GFX6 at the moment.

My whole pipelinedb (~30 games) doesn't trigger any compiler crashes.

Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/2401
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3533>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3533>
src/amd/vulkan/radv_device.c