anv: Add GPU breakpoint before/after specific draw call
authorSagar Ghuge <sagar.ghuge@intel.com>
Thu, 20 Jul 2023 02:04:21 +0000 (19:04 -0700)
committerMarge Bot <emma+marge@anholt.net>
Tue, 8 Aug 2023 17:36:19 +0000 (17:36 +0000)
commit49eabb9ea6704a8a3c4ff1149ecc1bff9a81b530
tree6a07371135d657538b53724f9705c15e4ac1404f
parente5116e00ca33188ef7c1df5dc13b939d8f48989a
anv: Add GPU breakpoint before/after specific draw call

This change allow us to insert the MI_SEMAPHORE_WAIT before/after
specific draw call. With GTX tool, we can always update the memory
address to unblock spinning wait.

v2:
- Make sure draw_call_count is thread-safe (Lionel)
- Add static inline helper (Lionel)

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24308>
src/intel/vulkan/anv_device.c
src/intel/vulkan/anv_genX.h
src/intel/vulkan/anv_private.h
src/intel/vulkan/genX_cmd_buffer.c
src/intel/vulkan/genX_gpu_memcpy.c
src/intel/vulkan/genX_simple_shader.h