evas: avoid double eet_close call while caching GL shader.
authorCedric BAIL <cedric@osg.samsung.com>
Tue, 24 Nov 2015 22:33:20 +0000 (14:33 -0800)
committerCedric BAIL <cedric@osg.samsung.com>
Tue, 24 Nov 2015 22:33:20 +0000 (14:33 -0800)
commit49b8d0e852fee17c7fe2452875eb79af21f37b88
treecc64a6cb14d5f9008899d0ed607211f211b6336c
parent6a7257f5a7c8cbcfc35772dd0f385888b9196203
evas: avoid double eet_close call while caching GL shader.
src/modules/evas/engines/gl_common/evas_gl_shader.c