glsl: Let the builtin compiler process GLSL 1.40 shaders.
authorEric Anholt <eric@anholt.net>
Mon, 12 Mar 2012 22:51:54 +0000 (15:51 -0700)
committerEric Anholt <eric@anholt.net>
Thu, 15 Mar 2012 23:24:49 +0000 (16:24 -0700)
commit497aab39f0dea48707f9414f318365839132ed75
treed3091e4b11083c08792081336adc748a5877155d
parent177ccd246f8c2a411b9f97c45c9d7a4f6c9e7721
glsl: Let the builtin compiler process GLSL 1.40 shaders.

This is required to put the new 1.40 builtins in place, since they
require new types.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
src/glsl/main.cpp