Mac: Fix compilation with -sdk option
authorEike Ziller <eike.ziller@digia.com>
Wed, 31 Oct 2012 09:50:43 +0000 (10:50 +0100)
committerThe Qt Project <gerrit-noreply@qt-project.org>
Fri, 23 Nov 2012 09:08:10 +0000 (10:08 +0100)
commit490379a3e3c94c9e69f34b0c2b688608bb319f42
treec8a17f6686f73ee3592e8730a51e13b64e6a2b83
parent6a9b7130710577245a0731f7b47ad4c4b16c882d
Mac: Fix compilation with -sdk option

The include paths that the mkspecs set into the OpenGL/AGL frameworks
must take the SDK into account.
(The headers in 10.8 have slightly changed wrt 10.7, leading to compile
errors because framework style includes (<OpenGL/foo.h>) within the system
headers are resolved to the SDK framework headers.)

Change-Id: I6113cdb95b462d587f593682e03e81e920f3f672
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
configure
mkspecs/common/mac.conf