radeonsi: add the vertex shader position output if it's missing
authorMarek Olšák <marek.olsak@amd.com>
Wed, 23 Oct 2013 14:10:38 +0000 (16:10 +0200)
committerMarek Olšák <marek.olsak@amd.com>
Fri, 25 Oct 2013 09:55:55 +0000 (11:55 +0200)
commit48784f3591a4608509ccad8c73618999765711b3
tree00bd7c78a8d975ebdf971f10fc14c34c380703e5
parent94715130e68af7cea316082dd9baf25d5b3a68bc
radeonsi: add the vertex shader position output if it's missing

This fixes a lockup in piglit/spec/glsl-1.40/execution/tf-no-position.

Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
src/gallium/drivers/radeonsi/radeonsi_shader.c