ALSA: emu10k1: Use DIV_ROUND_UP() instead of open-coding it
authorLars-Peter Clausen <lars@metafoo.de>
Wed, 23 Dec 2020 17:22:19 +0000 (18:22 +0100)
committerTakashi Iwai <tiwai@suse.de>
Fri, 25 Dec 2020 08:11:51 +0000 (09:11 +0100)
commit483548a26f1aa65caf16eb99413e5003b3cfc81b
treebb3e23671cf9bda86a4ed126b157935dc92099c2
parent7095be6d2cc2870299c9e6c6c2df3148be410c4a
ALSA: emu10k1: Use DIV_ROUND_UP() instead of open-coding it

Use DIV_ROUND_UP() instead of open-coding it. This documents intent
and makes it more clear what is going on for the casual reviewer.

Generated using the following the Coccinelle semantic patch.

// <smpl>
@@
expression x, y;
@@
-(((x) + (y) - 1) / (y))
+DIV_ROUND_UP(x, y)
// </smpl>

Signed-off-by: Lars-Peter Clausen <lars@metafoo.de>
Link: https://lore.kernel.org/r/20201223172229.781-8-lars@metafoo.de
Signed-off-by: Takashi Iwai <tiwai@suse.de>
sound/pci/emu10k1/memory.c