drm/amdgpu: fix double ucode load by PSP(v3)
previously the ucode loading of PSP was repreated, one executed in
phase_1 init/re-init/resume and the other in fw_loading routine
Avoid this double loading by clearing ip_blocks.status.hw in suspend or reset
prior to the FW loading and any block's hw_init/resume
v2:
still do the smu fw loading since it is needed by bare-metal
v3:
drop the change in reinit_early_sriov, just clear all block's status.hw
in the head place and set the status.hw after hw_init done is enough
Signed-off-by: Monk Liu <Monk.Liu@amd.com>
Reviewed-by: Emily Deng <Emily.Deng@amd.com>
Reviewed-by: Hawking Zhang <Hawking.Zhang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>