Fix a few issues in tessellation shader executors
authorPyry Haulos <phaulos@google.com>
Tue, 12 Apr 2016 17:47:55 +0000 (10:47 -0700)
committerPyry Haulos <phaulos@google.com>
Tue, 12 Apr 2016 17:51:20 +0000 (10:51 -0700)
commit4803b08873ae5bb82cd0010c11790ebc8521ef61
treec6801f0e1731f60764b49cef1025a9e42aea551d
parentf597800e74e8f4bd2c4639a020e147c388f4b149
Fix a few issues in tessellation shader executors

 * Off-by-one buffer overflow in TessEvaluationExecutor

 * Set patchControlPoints to sensible values

Change-Id: Ie94cf02c2fccd5e018a0e4de02c956f0d2abc6b0
external/vulkancts/modules/vulkan/shaderexecutor/vktShaderExecutor.cpp