d3d11window: Clear cached buffer per new caps
authorSeungha Yang <seungha.yang@navercorp.com>
Wed, 5 Feb 2020 13:12:15 +0000 (22:12 +0900)
committerSeungha Yang <seungha.yang@navercorp.com>
Wed, 5 Feb 2020 15:46:46 +0000 (00:46 +0900)
commit478fb29974dec7595c5db50e45655e8121cd4ad7
tree7ac6e1654e5ba41d4de44a5cbb174b001b7a1ee0
parent5b8ff98f963c289ccd51d691267dee996337e534
d3d11window: Clear cached buffer per new caps

d3d11window holds one buffer to redraw client area per resize event.

When the input format is being changed, this buffer should be cleared
to avoid mismatch beween newly configured shader/videoprocessor and
the format of previously cached buffer.
sys/d3d11/gstd3d11window.cpp