vbo: Remove vbo_save_vertex_list::buffer_offset.
authorMathias Fröhlich <mathias.froehlich@web.de>
Sun, 25 Feb 2018 17:01:07 +0000 (18:01 +0100)
committerMathias Fröhlich <mathias.froehlich@web.de>
Thu, 1 Mar 2018 03:06:23 +0000 (04:06 +0100)
commit478a9bc7bb6870993e2a8df97b2dab1d4e45a723
treeed9ff58028f28cd40953f8a5d00246dc82e34e71
parentbfa8d8e5bf5a2f2f5b727acde0b4dad34d0c4210
vbo: Remove vbo_save_vertex_list::buffer_offset.

The buffer_offset is used in aligned_vertex_buffer_offset.
But now that most of these decisions are done in compile_vertex_list
we can work on local variables instead of struct members in the
display list code. Clean that up and remove buffer_offset.

Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
src/mesa/vbo/vbo_save.h
src/mesa/vbo/vbo_save_api.c