zink: don't trigger shader variants on pcp change if driver supports dynamic pcp
authorMike Blumenkrantz <michael.blumenkrantz@gmail.com>
Fri, 7 Apr 2023 16:01:09 +0000 (12:01 -0400)
committerMarge Bot <emma+marge@anholt.net>
Fri, 7 Apr 2023 18:32:34 +0000 (18:32 +0000)
commit472fcf74e250a72053d837f7730fb991c1c3cb7e
treefb9627bdda48f48ac9c55d4b7e75ea8b3e53b7b2
parent172054e305cdb6ea0a9af9b2ec7364a0f5001a51
zink: don't trigger shader variants on pcp change if driver supports dynamic pcp

this otherwise pointlessly creates and binds shader variants that do nothing

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22365>
src/gallium/drivers/zink/zink_program.c
src/gallium/drivers/zink/zink_program.h