glsl: fix segfault in linker when vertex or fragment shader was missing
authorBrian Paul <brianp@vmware.com>
Thu, 2 Apr 2009 17:15:53 +0000 (11:15 -0600)
committerBrian Paul <brianp@vmware.com>
Thu, 2 Apr 2009 17:15:53 +0000 (11:15 -0600)
commit46d09cb53dd3de7986e3b4d221d7e3af94752c70
tree206d9040acfd271b72c3e08f5465560f772c2a3e
parent29a1ed599b0cde4b9cf4d83ffe559854ea91b304
glsl: fix segfault in linker when vertex or fragment shader was missing
src/mesa/shader/slang/slang_link.c